Designer Notes 43: Clint Hocking - Part 1

In this episode, Soren Johnson interviews veteran game designer Clint Hocking, who started his career working on the original Splinter Cell and was also the Creative Director of Splinter Cell: Chaos Theory and Far Cry 2. They discuss how his early time as a Dungeon Master informs his design work, how he took a huge pay cut to join the games industry, and how the Splinter Cell team was conflicted over dynamic gameplay vs. set piece content.

2356 232

Suggested Podcasts

Wafiq Raza

JUST Branding - by Jacob Cass a Matt Davies

All Things Comedy

Dotsie Bausch and Alexandra Paul

IVM Podcasts