"You can see the cabbage in it." Video Game Immersion; Main Menus and First Impressions [Nice Replay]

#42 "You can see the cabbage in it."Roundtable 2017.08.30

It's a slightly experimental show this week, as we try to see what a two-topic episode looks like. Also, Martha defends her love of coleslaw, Stephen still doesn't really like VR, and Mark has almost completely lost his voice.

Discuss this week's episode on Reddit in r/gamedev here.

Video Game Immersion 0:05:54 Stephen McGregorGamingOur pal and VR innovator Andrew Fladeboe.Representation and Embodiment in Virtual Reality - Jorge AlborPopMattersWould You Kindly Read This Article on Gaming’s Greatest Plot Twist? - Mike DiverViceOur recent episode of Nice Plays: OneShot - Nice Games ClubYouTubeEnhancing VR Immersion with the CPU in Star Trek: Bridge Crew - Cristiano FIntel DevelopersCognitive Flow: The Psychology of Great Game Design - Sean BaronGame DeveloperWhy Sonic the Hedgehog is awful, and always has been - Ryan BrownMIrrorRequiem, a “roleplaying” mod for The Elder Scrolls: Skyrim

Mark is up to 118 shrines in Breath of the Wild. Stephen is not happy.

Main Menus and First Impressions 0:39:27 Mark LaCroixUI / UXWhy do console games require a button press before showing the main menu? - StackExchangeGame Design: Splash Screen - Jesse FreemanMediumThe Ten Commandments Of Video Game Menus - Kirk HamiltonKotakuWe didn’t get a chance to talk about it in the episode, but here is a cool brea… - Mike FaheyKotaku

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