#289: Daybreak

Dexterity games, dismissed by many in the board game world as children's toys (whereas, by contrast, we laud them as children's toys), can offer a unique window into the player's soul. A fine dexterity game is a crucible in which one's true character emerges. Are you an assertive, grandiose table-hog capable of great feats but undone by hubris? Are you a small-minded, plodding dilettante lacking in ambition or imagination? Junk Art can reveal all!


Games Played Last Week:

02:11 -Age of Innovation (Helge Ostertag, Capstone Games, 2023)

13:33 -Paku Paku (Antoine Bauza, Ravensburger, 2017)

14:49 -Belratti (Michael Loth, Mogel-Verlag, 2018)

16:47 -Revive: Call of the Abyss (Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, and Anna Wermlund, Aporta Games, 2023)

22:13 -Tetra Tower (Uncredited, Enksy, 2014)

24:27 -Junk Art (Jay Cormier & Sen-Foong Lim, Pretzel Games, 2016)

27:47 -General Orders: World War II (Trevor Benjamin and David Thompson, Osprey Games, 2023)

36:30 -Riftforce (Carlo Bortolini, 1 More Time Games, 2021)

37:20 -The Wolves (Ashwain Kamath and Clarence Simpson, Pandasaurus Games, 2022)

39:34 -Cthulhu: Death May Die (Eric M. Lang & Rob Daviau, CMON, 2019)

43:19 -Drags 2 Riches (David Pettifer, Bored Wreckers Inc, 2023)


News (and why it doesn't matter):

48:35 Prepare to get uncomfortable: Hollandspiele's Doubt Is Our Product about the tobacco industry

50:59 Aqua, oceanic tile-laying

51:44 Mark laments the market rewarding bad actors: Palladium Games and Steamforged Games


56:19 Feature Game: Daybreak (Matt Leacock & Matteo Menapace, CMYK, 2023)



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