Level and Interaction Design (with Nina Marotta)

Nina Marotta (and Kelso the cat) from High Moon Studios enters the clubhouse to talk about level and interaction design. She showers your nice hosts with bits of wisdom, such as:

"Games are ugly for 90% of their development."

"You have to live your life in order to be a good team member and a good designer."

Level and Interaction Design

We previously talked to Professor Chris Totten in episode 264

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