Inside the Mind of a Game God, with Steve Meretzky
In This Wide Ranging Interview, Steve Shares Mucho Wisdom:
- How to know during a project if it’s on track for greatness
- How technology choices can make or break your game project
- How to moderate creative ambition so the resources of your team don’t get stretched too thin
- What should come first, the story or the puzzles in an adventure game?
- How Steve invented and developed leather goddesses of phoebes
- A valuable story about the dangers of not leveraging successes when you have them
- Tips for choosing an IP for your audience
- How Steve develops new characters
- And much more!