Game Design Process Lessons from a Master, with Dave Rohrl



Dave Rohrl has more than 22 years experience designing and producing online games for a mass audience.  Over the course of his career, he has led design or production on more than 50 games and overseen or consulted on dozens more and held senior positions at Pogo, PopCap, Zynga, and Playdom. In this episode, we discuss the design process, especially as it pertains to preproduction on casual games. Listen to learn why he encourages bad code and art early in the process and many of the tactics he brings to bear in order to achieve "fun" fast. Visit www.playmakerspodcast.com to get access to the full blog post for this episode and much more!

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