Designer Notes 22: Amy Hennig - Part 2

In this episode, Soren Johnson interviews veteran game designer Amy Hennig, best known for her work on the Legacy of Kain and Uncharted series. They discuss what elements from film can’t work in games, how many hours she averaged per week working on the Uncharted series, and how to capture great acting performance for video games.

2356 232

Suggested Podcasts

Eric S. Rabkin and Jesse Willis

Software Engineering Daily

Cumulus Podcast Network

Muslim Central

Adyashanti

Paul Jay

American Council of the Blind

Bella Night