Want Better Outcomes? Find Better Problems. // ALD 012 — DT101 E99

This is a Design Thinking 101 episode in the Ask Like a Designer series. Ask Like a Designer helps people explore thinking and solving like a designer. You’ll learn about design thinking, service design, learning design, leading and building high-performing teams, and ways to achieve better outcomes.

This episode is based on this article: ALD012 // Want Better Outcomes? Find Better Problems. Read the article and others like it on Fluid Hive’s Ask Like a Designer.

What did you think of this episode? Please send your questions, suggestions, and guest ideas to Dawan and the Fluid Hive team.

Cheers ~ Dawan

Design Thinking 101 Podcast Host

President, Fluid Hive

Show Highlights

[00:53] The human desire to create.

[01:15] Rushing solutions leads to poor outcomes.

[01:37] Problem spaces and finding the right question to answer.

[02:15] The people inside the problem space.

[02:38] The context in which the people experience the problem.

[03:02] The history of the people and the context reveal changes over time.

[03:15] Problem finding.

[04:11] Finding and refining problems is not our natural inclination.

[04:52] Problem framing.

[05:17] How Might We questions.

[06:01] Getting comfortable with ambiguity as a designer.

[06:47] The eight things you can do with a How Might We question.

[08:08] The best solutions come from diverse teams.

[08:29] Fluid Hive’s free thinking tool will help you focus your solution energy.

The Design Thinking 101 Podcast’s Ask Like a Designer series

Protect Your Solutions with Transformation Stories: Part 2 — Telling Well // ALD 011 — DT101 E92

Protect Your Solutions with Transformation Stories: Part 1 — Crafting Well // ALD 010 — DT101 E89

The 30-Minute Solution Matrix: How to Think and Solve Under Pressure // ALD 009 — DT101 E87

Three Little Words for Better (Business) Relationships // ALD 008 — DT101 E79

The Innovation Saboteur’s Handbook // ALD 007 – DT101 E77

Designing Facilitation: A System for Creating and Leading Exceptional Events // ALD 006 — DT101 E73

The Swiss-Army Lives of How-Might-We Questions // ALD 005 — DT 101 E69

Your Good-Life OS: Designing a System for Living Well and Peak Performance // ALD 004 — DT101 E67

There Are No Problems Worth Solving — Only Questions Worth Asking // ALD 003 — DT101 E65

Design, and One Question to Rule Them All // ALD 002 — DT101 E63

Ask Like a Designer — DT101 E61

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