Fallout: Episode 76
We discuss everything we know about Fallout 76 and Bethesda's first attempt at an online Fallout game. Games editor Rishi Alwani and friend of the podcast Mikhail Madnani join host Pranay Parab to discuss. Fallout 76 is an online game (1:00) Is an online-only game bad news? What about the “single-player” mode? Do you need PS+ or Xbox Live Games With Gold? What to expect in terms of gameplay The editions available in India (5:55) The cost of various editions Which edition is worth getting About that Power Armor Edition Steam release? Where to get it on PC Add the cost of PS+ and Xbox Live Why they could skip Steam Steam’s curation mess Fallout 76 as a service (12:03) The learnings from Elder Scrolls Online How Bethesda could add new areas and content This is the biggest Fallout game How they might look at recurring revenue The release window Gameplay (15:50) Lots of missing details V.A.T.S. No NPCs How the game guides you for quests The nuke mode Similarities with raids in other games Grieving and how Bethesda plans to negate that How the quest system works (24:26) Drop-in and drop-out Tutorials Opening in the vault Robots will tell you where to go Nuke codes will be a tough process Base building Games we’ve been playing this week (32:53) Exploding Kittens Killer Instinct Definitive Edition Splatoon 2 Prey and the Mooncrash DLC Fallout 4 Music: Popular Potpourri and Path Complete from PPPPPP by Magnus “Souleye” Pålsson.