"All of this mess that I'm throwing at you." Fonts; Jank
A regular nice roundtable! In the first part this week's episode, Mark leads an examination of how fonts can support gameplay, worldbuilding, and immersion. In the second half, Stephen makes us think—really think—about the benefits of "janky" gameplay. Mark shares some font history facts, Stephen starts his manifesto, and Ellen takes on the case.
- Mark's new keyboard
- Chel Wong's charity album
- Press Reset (new gamedev book) - Jason Schreier
- Where to Start with Vlad Taltos (the book series that Ellen mentioned) - Stephen Brust, Tor Books