"A way to farm notions." Prototyping; Design Pillars

This week, Mark hires quack calendar scientists, Ellen proposes a glossary, and everyone contradicts Stephen... including Stephen.

Prototyping 0:13:50 Ellen Burns-JohnsonGame DesignTools Mark cited a "Nice Games Jam" episode as a good example of a paper prototype for a digitial game: Blob BallD.I.C.E. Summit 2002 - Mark CernyYouTubeBLARP! on Steam - Isaac CohenAdobe XD Design Pillars 0:49:22 Mark LaCroixGame DesignProduction

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