"Calendar math!" Calendar Math (Production Schedules); Calendar Math (Real Time in Games)
This week on the show, your nice hosts take two very different in-depth approaches to a topic that pops up a lot on the show: the ever-challenging calendar math!
- We spoke with Jajeev on a recent episode about UI design. User Interfaces
- We recently spoke with Martha's dad about board game design and his work writing cross-compilers for 8-bit computers. Board Game Design
Mark alluded to a pattern that is found in almost everything in nature, but is most frequently studied in language. It's called Zipf's Law, and here's a video from Vsauce on YouTube about it.
Calendar Math (Real Time in Games) 0:43:23 Martha MegarryGame DesignIRLDate and Time Odds, Ends and Oddities - Maggie Pint, JavaScriptMNSamoa and Tokelau skip a day for dateline change - BBC