Narrative Design (with Beth Korth)
This week we have Beth Korth of Howling Moon Software back to talk about Narrative Design and her process for designing and writing Verdant Skies! We talk all about the creative process from creating ideas in her head to writing in a markup language Andy created so she could control the game as she wrote dialogue and cut scenes.
Narrative Design NarrativeBeth's Notebook


More on "Verdant Skies"
Verdant Skies WebsiteVerdance Skies on SteamVerdance Skies on Itch.ioVerdance Skies on Humble StoreVerdance Skies on Kartrage https://www.kartridge.com/games/HowlingMoonSW/verdant-skies Steam Greenlight Verdant Skies Code Comment Code Comment: "Verdant Skies" Martha plays Verdant Skies Nice Plays: "Verdant Skies" (2018)Beth KorthGuest
Beth Korth is a narrative designer, and the Vice Chair at the Independent Game Developer Association, Twin Cities.
External link @BethKorthVerdant Skies