Class in Session: Academics Value Esports Industry at $25B, Why Most of Esports Industry Disagree

What exactly are esports? That's at the core of every esports publication and industry evaluation. Are esports only top-level competitive leagues? Do they include streamers? What about random players ranked silver? By casting the widest net possible, three authors found esports has a total revenue of about $25B, Newzoo on the other hand values the esports industry at $1B. I get into the arguments for and against this valuation as well as how the authors reached it. Read the article for yourself in the International Journal of Esports (https://www.ijesports.org/article/15/html) If you enjoyed the podcast, please rate and subscribe, it helps us out a ton! New episodes Monday through Friday. For daily news hits on everything in the wider esports industry, check out the Esports Minute. (https://www.esportstopstories.com/) For more in-depth news check out our feature show the Esportz Network Podcast The Esports Network Podcast (https://www.esportznetworkpodcast.com/). Follow Mitch on Twitter @Mitch_Reames (https://twitter.com/Mitch_Reames) Follow Esportz Network on Twitter (https://twitter.com/EsportzNetwork), Instagram (https://www.instagram.com/esportznetwork/), and Facebook (https://www.facebook.com/EsportzNetwork) @EsportzNetwork Or visit our website esportznetwork.com (https://www.esportznetwork.com/) for updates on what's to come!

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